Content and Format Questions

Jeff Montgomery -

 

What can I use in my titles on the Dungeon Masters Guild?

When you create your own title for the Dungeon Masters Guild, you get access to a hoard of resources. Your work can use any of the 5th Edition D&D rules published by Wizards of the Coast, plus decades of published material for the Forgotten Realms or Ravenloft setting. Additionally, Wizards and OneBookShelf will from time to time make additional resources such as stock art, template cover designs, template stat blocks, and other such assets available on the DMsGuild.com site for you to freely use in your Dungeon Masters Guild titles.

As other authors create content for the Dungeon Masters Guild and expand the Forgotten Realms through their titles, you then have access to use that material in turn. Was there a subplot another author didn’t fully explore? A tavern you’d like to re-use in your own adventure? All Dungeon Masters Guild authors contribute to a pool of community content that can be re-used, expanded, and explored by other authors in the Dungeon Masters Guild community.

In short, this is an opportunity to take part in a massive communal design network, one that is officially recognized and sanctioned by Wizards of the Coast.

 

I don’t see anything that would stop me from publishing a Greyhawk or Zendikar or Dark Sun product on DMs Guild. Can I do that?

For now, at least, DMs Guild is limited to the Forgotten Realms and Ravenloft settings only, although you can also publish anything for 5th Edition that (i) is generic enough to be used in a permitted setting without effort and (ii) doesn’t explicitly use anything related to another official Wizards setting.

For example, you can mention Forgotten Realms deities or even say something like “Azuth, Mystra, or another god of magic in your setting,” but you can’t mention Boccob, Vecna, or Aureon, Lunitari, or any other god or goddess from another official D&D setting that hasn't been permitted here.

We trust that other settings will be opened up as time goes on, though!

 

Is DMs Guild going to remain Forgotten Realms & Ravenloft only, or will other settings be considered in the future?

As we did with Ravenloft, to coincide with the release of the Curse of Strahd storyline, we intend to open up additional settings and IP as time goes on.

However, for the time being, only Forgotten Realms and Ravenloft are permitted.

 

I have a new game setting I’ve developed. Can I post it to DMs Guild?

No. The DMs Guild site is geared toward setting-neutral, Forgotten Realms, and Ravenloft content only.

If you have a campaign setting of your own, that would fall under the OGL and be perfect for your publisher account on DriveThruRPG.

 

Can I use iconic Forgotten Realms or Ravenloft characters like Drizzt, Elminster, and Strahd in my DMs Guild title?

Yes.

 

Can I create and sell content for older D&D editions on DMs Guild?

Sorry, no — 5th Edition content only, please.

 

Can I copy any information from the 5E core rulebooks in my DMs Guild title?

You can include things like summary stat blocks of monsters from the Monster Manual in your adventure. Similarly, you can include spell effects and the like as needed to make running your adventure easy on DMs. Often, though, it’s just as easy on the DM if you refer her to the Monster Manual or other core rulebook instead.

In short, avoid copying large sections of Wizards titles. Stick to summary information needed and not easily referenced.

 

Can I convert old D&D content from earlier editions to 5E and publish it on DMs Guild?

With some restrictions, the answer is yes. You can convert magic items, monsters, character classes, spells, etc. from earlier edition books to 5th Edition and publish your conversion at DMsGuild.com.

There are two exceptions:

  1. Do not convert content from settings not yet released in the DMs Guild program, with the exception of classic D&D adventures (see #2 below).

  2. No direct, full reprints of classic adventures converted to 5E. If you want to publish something based around a classic adventure like Against the Giants or Queen of the Demonweb Pits, then you could consider options like:

    1. a distinctly new 5e adventure that is perhaps a prequel or sequel to the classic adventure content;

    2. a streamlined, bare-bones conversion guide for someone who already owns the classic adventure — i.e., encounter-by-encounter conversion notes with any 5E stats needed, leaving out all other content. Augmenting your conversion notes with ideas for setting the adventure in the Forgotten Realms would be a plus; or

    3. a unique take in the spirit of the classic adventure. Yeah, Acererak’s tomb is horrific, but what about that other lich’s place?

 

Can I publish comic books, novels, spell cards, item cards, computer
games, apps, etc., on DMs Guild?

For now, we ask that you publish Dungeons & Dragons RPG supplements only, please. 

 

Can I sell my Dungeon Masters Guild title in print as well as PDF?

At this time we are not allowing new print files for Community Content programs. If you have questions
about this please contact publisher services at publisherservices@onebookshelf.com.

 

How do I prepare the PDF of my title for sale?

There are many different programs to lay out and prepare your book for digital download. Here are some things to help you make sure your PDF will download properly and look great!

CREATE - If you want to lay out your Digital PDF from scratch...

PREP - You've already created your PDF and just need to see if it is all set to upload.

ENHANCE - You've already created your PDF and want to add enhancements.

READY - Once your print files are ready to upload...

  • UPLOAD - Will show you where and how to upload your files for digital download.

 

 

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